Elder Scrolls Oblivion Soundtrack Zip

  1. Elder Scrolls Oblivion Soundtrack Zip Code
  2. Elder Scrolls Oblivion Soundtrack Zippy

Download Rileys Lord of the Rings Music Pack for Oblivion More The Elder Scrolls IV: Oblivion Mods This Sound Mod replaces ALL the original music from Oblivion, to music from the Lord of the Rings movies 1, 2 and 3! View credits, reviews, tracks and shop for the 2013 File release of The Elder Scrolls IV: Oblivion (Original Game Soundtrack) on Discogs. #skyrim #oblivion #elder scrolls #stop you violated the law #stop right there criminal scum I was making a YTP and decided to make a soundboard for the most well-known Oblivion guard lines. This is the part where you fall down and bleed to death.

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BugHunter · 02-Мар-09 15:22(11 лет 9 месяцев назад)

Exact Audio Copy V0.99 prebeta 4 from 23. January 2008
EAC extraction logfile from 28. April 2008, 1:13
Jeremy Soule / The Elder Scrolls III: Morrowind
Used drive : HL-DT-STDVDRAM GSA-4120B Adapter: 0 ID: 0
Read mode : Secure
Utilize accurate stream : Yes
Defeat audio cache : Yes
Make use of C2 pointers : No
Read offset correction : 667
Overread into Lead-In and Lead-Out : No
Fill up missing offset samples with silence : Yes
Delete leading and trailing silent blocks : No
Null samples used in CRC calculations : Yes
Used interface : Native Win32 interface for Win NT & 2000
Gap handling : Appended to previous track
Used output format : User Defined Encoder
Selected bitrate : 192 kBit/s
Quality : High
Add ID3 tag : No
Command line compressor : E:MP3 Encodingflac-1.2.1b-iclflac.exe
Additional command line options : -V -8 -T 'artist=%a' -T 'title=%t' -T 'album=%g' -T 'date=%y' -T 'tracknumber=%n' -T 'genre=%m' %s
TOC of the extracted CD
Track | Start | Length | Start sector | End sector
---------------------------------------------------------
1 | 0:00.00 | 1:56.14 | 0 | 8713
2 | 1:56.14 | 2:08.55 | 8714 | 18368
3 | 4:04.69 | 3:06.73 | 18369 | 32391
4 | 7:11.67 | 2:07.01 | 32392 | 41917
5 | 9:18.68 | 3:07.74 | 41918 | 56016
6 | 12:26.67 | 2:15.46 | 56017 | 66187
7 | 14:42.38 | 3:17.36 | 66188 | 80998
8 | 17:59.74 | 2:20.45 | 80999 | 91543
9 | 20:20.44 | 3:18.25 | 91544 | 106418
10 | 23:38.69 | 2:35.45 | 106419 | 118088
11 | 26:14.39 | 3:13.27 | 118089 | 132590
12 | 29:27.66 | 2:13.32 | 132591 | 142597
13 | 31:41.23 | 3:15.03 | 142598 | 157225
14 | 34:56.26 | 2:05.17 | 157226 | 166617
15 | 37:01.43 | 3:27.74 | 166618 | 182216
Track 1
Filename C:2002 - The Elder Scrolls III Morrowind01-Jeremy_Soule-Nerevar_Rising.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 100.0 %
Test CRC CC6E2491
Copy CRC CC6E2491
Accurately ripped (confidence 6) [29AA16FD]
Copy OK
Track 2
Filename C:2002 - The Elder Scrolls III Morrowind02-Jeremy_Soule-Bright_Spears,_Dark_Blood.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 100.0 %
Test CRC D9210E15
Copy CRC D9210E15
Accurately ripped (confidence 7) [0C744D55]
Copy OK
Track 3
Filename C:2002 - The Elder Scrolls III Morrowind03-Jeremy_Soule-Over_the_Next_Hill.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 99.9 %
Test CRC 25F04B09
Copy CRC 25F04B09
Accurately ripped (confidence 7) [E842ED0F]
Copy OK
Track 4
Filename C:2002 - The Elder Scrolls III Morrowind04-Jeremy_Soule-Knight's_Charge.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 100.0 %
Test CRC 0B180D35
Copy CRC 0B180D35
Accurately ripped (confidence 7) [4191FC35]
Copy OK
Track 5
Filename C:2002 - The Elder Scrolls III Morrowind05-Jeremy_Soule-Peaceful_Waters.wav
Pre-gap length 0:00:02.00
Peak level 75.0 %
Track quality 100.0 %
Test CRC F7A9A3F0
Copy CRC F7A9A3F0
Accurately ripped (confidence 7) [25248AF4]
Copy OK
Track 6
Filename C:2002 - The Elder Scrolls III Morrowind06-Jeremy_Soule-Dance_of_Swords.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 100.0 %
Test CRC 1191EC1E
Copy CRC 1191EC1E
Accurately ripped (confidence 7) [704F455C]
Copy OK
Track 7
Filename C:2002 - The Elder Scrolls III Morrowind07-Jeremy_Soule-The_Road_Most_Travelled.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 100.0 %
Test CRC 064DF885
Copy CRC 064DF885
Accurately ripped (confidence 7) [C4C545CE]
Copy OK
Track 8
Filename C:2002 - The Elder Scrolls III Morrowind08-Jeremy_Soule-Hunter's_Pursuit.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 100.0 %
Test CRC FC32E44C
Copy CRC FC32E44C
Accurately ripped (confidence 7) [D0088EFE]
Copy OK
Track 9
Filename C:2002 - The Elder Scrolls III Morrowind09-Jeremy_Soule-Blessing_of_Vivec.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 100.0 %
Test CRC FC2B0C51
Copy CRC FC2B0C51
Accurately ripped (confidence 7) [0D822D8B]
Copy OK
Track 10
Filename C:2002 - The Elder Scrolls III Morrowind10-Jeremy_Soule-Ambush!.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 100.0 %
Test CRC B7709891
Copy CRC B7709891
Accurately ripped (confidence 7) [C8AA34D4]
Copy OK
Track 11
Filename C:2002 - The Elder Scrolls III Morrowind11-Jeremy_Soule-Silt_Sunrise.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 100.0 %
Test CRC 884DBD19
Copy CRC 884DBD19
Accurately ripped (confidence 7) [F019B7FF]
Copy OK
Track 12
Filename C:2002 - The Elder Scrolls III Morrowind12-Jeremy_Soule-Stormclouds_on_the_Battlefield.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 100.0 %
Test CRC 7340B8E0
Copy CRC 7340B8E0
Accurately ripped (confidence 7) [E7455C06]
Copy OK
Track 13
Filename C:2002 - The Elder Scrolls III Morrowind13-Jeremy_Soule-Shed_Your_Travails.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 100.0 %
Test CRC D4EB2090
Copy CRC D4EB2090
Accurately ripped (confidence 7) [0ACBC7BD]
Copy OK
Track 14
Filename C:2002 - The Elder Scrolls III Morrowind14-Jeremy_Soule-Drumbeat_of_the_Dunmer.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 100.0 %
Test CRC AE229B3C
Copy CRC AE229B3C
Accurately ripped (confidence 7) [39CFD80D]
Copy OK
Track 15
Filename C:2002 - The Elder Scrolls III Morrowind15-Jeremy_Soule-Caprice.wav
Pre-gap length 0:00:02.00
Peak level 100.0 %
Track quality 100.0 %
Test CRC 174975E0
Copy CRC 174975E0
Accurately ripped (confidence 6) [1D2592DB]
Copy OK
All tracks accurately ripped
No errors occurred
End of status report
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  • 167.8 MB
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<<KIparIs>>

Стаж: 13 лет 1 месяц

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<<KIparIs>> · 10-Мар-09 13:17(спустя 7 дней, ред. 10-Мар-09 13:17)

Давай раздавай) Забираю)
-----------------------
Почему занвания песен отличаются от оригинального плейлиста?
01. Call Of Magic
02. Desperation
03. Dark Caverns
04. Unity
05. Peace At Last
06. Traveling Fanfare
07. Main Theme
08. Choices Made
09. Seperation
10. Trick Suspence
11. Rise To Reality
12. Break The Cycle
13. Love Lost
14. Forever There
15. Ending Theme

Стаж: 13 лет 4 месяца

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BugHunter · 10-Мар-09 13:20(спустя 3 мин.)

Почему занвания песен отличаются от оригинального плейлиста?
без понятия

<<KIparIs>>

Стаж: 13 лет 1 месяц

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<<KIparIs>> · 10-Мар-09 13:22(спустя 1 мин.)

Стаж: 13 лет 4 месяца

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BugHunter · 10-Мар-09 13:24(спустя 1 мин.)

BugHunter
А откуда флаки, если не секрет?
c вафлей.

<<KIparIs>>

Стаж: 13 лет 1 месяц

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<<KIparIs>> · 10-Мар-09 13:30(спустя 6 мин., ред. 10-Мар-09 13:30)

BugHunter
хм....лан, докачатеся - посмотрим
-----------
ток чет качать не хочет ни в какую(

Василь132

Стаж: 13 лет

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Василь132 · 10-Мар-09 17:05(спустя 3 часа, ред. 10-Мар-09 17:05)

Спасибо.
__________________
www .direct song. com/
Там продают официальный диск, вроде. Там названия такие как тут, но 21 композиция.
В этой раздаче продолжительность такая же (с точностью примерно до сотой доли секунды), как и тут, но там она указана не правильно; тут – правильно
Главное, всё же, что тут правильные настройки снятия копии.

awaysounds

Стаж: 11 лет 11 месяцев

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awaysounds · 18-Мар-09 09:09(спустя 7 дней)

BugHunter
а откуда такой треклист?
тут он явно отличается:
https://rutracker.org/forum/viewtopic.php?t=685659
https://rutracker.org/forum/viewtopic.php?t=685659

Стаж: 13 лет 4 месяца

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BugHunter · 18-Мар-09 13:11(спустя 4 часа)

тут он явно отличается:
https://rutracker.org/forum/viewtopic.php?t=685659
https://rutracker.org/forum/viewtopic.php?t=685659
а откуда там такой треклист? Я выложил в таком виде, в каком скачал, ничего не правил, откуда скачено тоже написал. Что еще интересует.

awaysounds

Стаж: 11 лет 11 месяцев

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awaysounds · 18-Мар-09 18:16(спустя 5 часов)

я просто хочу узнать какой все же правильный треклист.
откуда скачено тоже написал
можно ссылку?

Василь132

Стаж: 13 лет

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Василь132 · 18-Мар-09 21:17(спустя 3 часа)

http://www.disc ogs.com/Jeremy-Soule-The-Elder-Scrolls-III-Morrowind-Original-Soundtrack/release/968809
http://www.disc ogs.com/Jeremy-Soule-The-Elder-Scrolls-III-Morrowind-Special-Edition-Soundtrack/release/1060721

FoXuS

Стаж: 13 лет 8 месяцев

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FoXuS · 29-Май-09 21:53(спустя 2 месяца 11 дней)

Я бы тоже хотел узнать какой из этих треклистов правильный.
И в чем разница между двумя раздачами здесь во FLAC и APE?

MadSadMan

Стаж: 12 лет 4 месяца

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MadSadMan · 14-Июн-09 20:12(спустя 15 дней, ред. 07-Авг-09 23:11)

Спасибо, музыка очень красивая. Действительно создаёт фентезийные, сказочные образы.

Lexovich

Стаж: 12 лет

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Lexovich · 08-Авг-09 16:03(спустя 1 месяц 23 дня)

Спасибо огромное! Обожаю эту музыку, закрываешь глаза, и ты сразу в Моровинде.....))

Kirill_tur

Стаж: 12 лет 4 месяца

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Kirill_tur · 28-Ноя-09 17:38(спустя 3 месяца 20 дней, ред. 28-Ноя-09 17:38)

Спасибо конечно , но подстава и тут !
Скачал, включил, и БАЦ ! слышу что то не то MAIN Title он же 01. Jeremy Soule - Nerevar Rising (1:56) звучит как-то Хреновасто ! благо умею отличать на слух битрейт !
короче не зря сомневался 01. Jeremy Soule - Nerevar Rising (1:56) - это MP3 пережатый во FLAC проверил прогой auCDtect., хотя и без неё все слышно !
Остальные треки в порядке настоящий CDDA !

WildBeast359

Стаж: 11 лет 10 месяцев

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WildBeast359 · 22-Апр-10 19:59(спустя 4 месяца 24 дня)

а из Обливиона случайно остов у тебя не имеется?

VatsOfGoo

Стаж: 12 лет 3 месяца

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VatsOfGoo · 22-Апр-10 21:10(спустя 1 час 10 мин.)

К Обливиону, как выяснилось, ОSТ на CD не выходил.

WildBeast359

Стаж: 11 лет 10 месяцев

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WildBeast359 · 24-Апр-10 12:22(спустя 1 день 15 часов)

Foqu

Стаж: 11 лет 4 месяца

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Foqu · 21-Июн-10 17:30(спустя 1 месяц 27 дней)

http://www.uesp.net/wiki/Morrowind:Music

-Kotix-

Стаж: 11 лет 8 месяцев

Сообщений: 2047

-Kotix- · 26-Июн-10 13:24(спустя 4 дня)

Насчёт 1-й композиции напишите в шапке.
Настоятельно советую всем послушать музыку из дополнения Wizard's Islands - она такая же прекрасная.

Alexandros

Стаж: 10 лет 10 месяцев

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Alexandros · 27-Июл-10 14:59(спустя 1 месяц 1 день)

Насчёт 1-й композиции напишите в шапке.
Настоятельно советую всем послушать музыку из дополнения Wizard's Islands - она такая же прекрасная.
Да, слышал несколько композиций - очень понравилось, даже больше, чем музыка оригинала!
А есть где такое в lossless? Гугл, кстати, по ходу не в курсах

Alltecz

Стаж: 13 лет 5 месяцев

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Alltecz · 21-Янв-11 21:30(спустя 5 месяцев 25 дней)

взял бы музыку и с аддонов) щас это беру, спасибо

-Kotix-

Стаж: 11 лет 8 месяцев

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-Kotix- · 23-Янв-11 13:55(спустя 1 день 16 часов)

Сомневаюсь, что есть в lossless, это придётся ещё больше гуглить, чтобы найти имена авторов музыки, их контакты.

bizoon

Стаж: 10 лет 11 месяцев

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bizoon · 06-Янв-12 10:05(спустя 11 месяцев)

Было не сложно найти контакты разработчиков мода в том числе и их композиторов!
Сейчас им напишу...

Alexshipin

Стаж: 11 лет 10 месяцев

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Alexshipin · 12-Янв-12 10:15(спустя 6 дней)

Насчёт 1-й композиции напишите в шапке.
Настоятельно советую всем послушать музыку из дополнения Wizard's Islands - она такая же прекрасная.
А ссылка есть у тебя на Lossless? Или не бывает в природе?

rabotash

Стаж: 10 лет 3 месяца

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rabotash · 18-Окт-12 23:12(спустя 9 месяцев, ред. 18-Окт-12 23:12)

Гайз...
Ват ю сэй абоут дис?
http://forums.ffshrine.org/f72/elder-scrolls-iii-morrowind-ost-remastered-flac-79195/
http://forums.ffshrine.org/f72/elder-scrolls-iii-morrowind-soundtrack-digitally-remastered-82383/
http://forums.ffshrine.org/f72/elder-scrolls-iii-morrowind-ost-remaster-v3-88897/
http://www.mediafire.com/?z5b4le6c6b8hzof
So, after many attempts at remastering the soundtrack of Morrowind, I think I got it. I did this remaster taking a completely professional approach to the whole thing. I did not take any shortcuts or cut any corners when working with this release. I played it on over 40 different sound systems and devices when I was finished, and made changes as I went along. My goal was to make it sound like it was recorded yesterday, rather than almost 10 years ago, and make it sound completely awesome on any system that it gets played on when being compared to other classical songs. I added a small tiny bit of limiting, because not everybody has a epic sound system to play all the dynamics the recording has to offer on.
Before I remastered it, the original minus well had been playing on a radio. There was no bass, the highs were dead, and the mids were dominating but extremely muddy. Now, everything is equal. The dynamics are not squished, there is no muddy sound which plagues most classical recordings, the noise is not bad at all, there are no random pops and clicks which also plagued the original recordings. the sound stage is completely changed, you will be able to tell, it will be like you are sitting 10 feet from the performance.
I ran the same process when remastering this one. I used the pre-master tapes, which were on cassette tapes, and up-sampled them to 24-bit 96 khz before processing and dithered down to Redbook after all was complete. I realize that this might be copyright, so I am only releasing these audio files for people who own a copy of the game and/or soundtrack from directsong.com. This is for personal use only. Downloading this, selling, and receiving revenue is a federal crime.
This was remastered with all digital programs except for the last process, which was analog. I edited the 24-bit 96khz files all the way to the end, then dithering and converting after it was complete.
When remastering this album, I used many examples of audio. Classical music, for the ambience, soundstage, and stereo placement, rock, for the equal amount of bass, and many jazz recordings for the sonic fidelity. I have made this album indistinguishable from most classical recordings, because there are always those crap recordings...
Download Link:
Morrowind Original Soundtrack.zip
Enjoy everybody, tell me what you think! Post comments and e-mail if you want to say anything personal. kriscm14@gmail.com
Encoding Notes: I uploaded this in mp3 because I have limited bandwidth now.... The mp3 is a special custom setting I made on the encoder so 320kbps is higher quality that AAC 320. You can be sure the is absolutely no quality loss. If you compare my encoder setting at 128kbps with a 128kbps AAC and the LAME 3.98 MP3 128, mine will sound almost 4 times the quality. Mine has the quality of a 256kbps mp3 at 128kbps
Here's how it works for people that wonder how: I take the LAME 3.98 encoder, set it to 300kbps, then compare the output to the original. Then I remove what the encoder kept from the original, synthesize it with NERO HE-AAC and compress it into a FLAC file that usually is around 10-15kbps.
Then I take the original file, remove what the encoder left, then add the synthesized data in, then compress it in 320kbps. I did VBR just to see and it never got to 320. The max it went was about 308-318 kbps, so at constant bit-rate, you have technically lossless, in mp3 format. Crazy eh?
My Genius is showing ;D
I got the idea from looking deep into the new AAC-HE v2 which, kind-of does what I did, but on a much smaller scale....
(By the way, you don't get any artifacts from going from lossy to lossy, as you might think, because I added the missing data back into the file which was bit by bit perfect, but synthesized, which made it lossless again. Then ran the LAME 3.98 mp3 compressor again, but because it was synthesized audio that i put in to make the file lossless, instead of taking up 300+ kbps and the encoder deleting that audio, it took up about 10-15 kbps so the encoder never actually did delete any audio, making it lossless mp3. It's very simple if you follow me.)
The download includes new album art that is posted below. Notice how much better quality it is than the 600x600 one you find under google images...
I added a 'Plastic' feel to it to make it somewhat more original... Personally, I hated the original...
I put it as a lossless PNG for those who want to compress it themselves or just plain hate jpeg compression.
All the songs are tagged and ready for iTunes or what ever you play the music with.
Here is proof that I have the master tapes, and some of the hardware I used... The rest you don't see is because I worked on this remaster mostly with digital programs that I hand coded, but the hardware included is a exciter, a equalizer, and stereo panner. The bottom one in the picture with the set of 3 is the hi-fi CD player/cassette player.
As much as I would like to, I am not going to release the master tapes....
Releasing them makes me feel like I am insulting the composer of this amazing soundtrack...
If you all can live with Oblivions OST from directsong.com which is at 320, then you can live with my remaster at 320, which btw, the quality of my remaster is actually better than oblivion's.
You can get Oblivion's and the original Morrowind OST that both were purchased from directsong.com here:
Original Morrowind: Morrowind Original Soundtrack.zip
Original Oblivion: Oblivion Original Soundtrack.zip
Use these to compare my remaster to. I am sure you can tell that it is amazing and worth the download....
I listen to Morrowind's remaster and Oblivion's directsong.com release on my iPod on shuffle, and you cannot tell a difference between the albums, it is like they are from the same album...
The fidelity is equal, the stereo panning is equal, the volume is equal, the sound floor is equal, everything about both albums sounds completely professional, plus the album art included in my remaster is pretty awesome in my opinion...
This wouldn't be possible without Bethesda Softwork,ZeniMax, Steam, Ubisoft, and of course, Jeremy Soule for his brilliant compositions. I do not own Bethesda Softworks/ZeniMax, Ubisoft, Steam, Elder Scrolls III - Morrowind franchise, or any part of it. I am just releasing these files to show my work and skill and what my experience has brought me. I do own the game for Xbox and PC along with the directsong releases. Only download this if you own a copy of the game or the soundtrack as the audio included in this release is from both the game and the soundtrack as it was created from the pre-master tapes.

Илюхенций-мародер

Стаж: 10 лет 4 месяца

Сообщений: 51


Илюхенций-мародер · 18-Ноя-12 16:10(спустя 30 дней)

FoXuS

Стаж: 13 лет 8 месяцев

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FoXuS · 06-Мар-13 14:59(спустя 3 месяца 17 дней)

Спасибо!
В чём отличие от это раздачи?
https://rutracker.org/forum/viewtopic.php?t=426358

gngn

Стаж: 13 лет 4 месяца

Сообщений: 8


gngn · 07-Сен-15 20:00(спустя 2 года 6 месяцев)

Буду слушать и снова погружусь в этот волшебный мир ^_^

vv013

Стаж: 8 лет 2 месяца

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vv013 · 31-Дек-17 23:31(спустя 2 года 3 месяца)

А даггерфольную музыку никто не переделывал на покруче? Уж больно там мелодии некоторые мелодичны.
Да и молодость вспомнить иногда...
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  • 15Distant Landscape & AWLS
Elder

Well it seems to work fine on 1.12.2. But the rain isn't working and some other sounds. So I unpacked the file and look through the folders and it seems that the sound is there but it isn't being played. So just a bug maybe or it isn't packed right?

Oblivion Vanilla Enhanced

An up to date, ENB compatible guide focused on improving Oblivion's visuals without drastically altering anything from its original appearance. This guide assumes that the user has Shivering Isles and KOTN installed, anyone that doesn't can just skip over the DLC related mods though. Oblivion Reloaded isn't included, but given its popularity I'm going to mention which mods to ignore if you want to use it with this modlist. Any mid to high range pc should be able to get very good performance using this guide. CPU matters most for Oblivion and using an i5 4670k @ 4.0 Ghz I generally get a solid 60 fps at 1440p. For the best results this is meant to be followed from top to bottom, though you can skip over any mods you don't like or replace them with an alternative if you want. If a mod adds or changes something you don't need, like a mod adding controller functionality when you use keyboard and mouse, then you obviously don't have to install it.


Feel free to use the mod manager of your choice while going through the guide, but I'm going to assume that the user is installing everything manually and will only mention using a mod manager when it's necessary. Before starting, it's a good idea to install the game outside of the Program Files folder so you don't have to deal with any UAC issues. As you follow the guide, unless I say otherwise you should just download the main file and extract the mod to the appropriate directory, overwriting anything that was already there. Any optional files or updates you download should be installed after the main file. 7-Zip is a good program for dealing with zip files if you don't already have one. You can load up your game at pretty much any point in the guide to see how things look, just do the first 3 steps in the Bashed Patch section first. The 3rd step involving BSA Redirection only needs to be done once, but the others should be repeated if your load order changes.


For those who may be interested, I've also made a short gameplay enhancement guide based around Oscuro's Oblivion Overhaul (OOO). Despite being a gameplay overhaul, OOO also includes some visual modifications of its own. So to keep the two guides compatible I'll also make note of the mods you can ignore that would be redundant when using OOO.


Screenshots with and without ENB

Changelog up to 7/1/20
7/1/20 - Exchanged Really Textured Normal Maps for Vanilla for Really Textured Normal Maps - Updated. Added Weapon Drop Fix and VWD Ships.

Suggested Video Options

  • Brightness: 50%
  • Texture Size: Large
  • Tree Fade: 100%
  • Actor Fade: 100%
  • Item Fade: 100%
  • Object Fade: 100%
  • View Distance: 100%
  • Grass Distance: 100%
  • Distant Land: On
  • Distant Buildings: On
  • Distant Trees: On
  • Int. Shadows: 10
  • Ext. Shadows: 10
  • Self Shadows: Off
  • Shadows on Grass: Off
  • Tree Canopy Shadows: On
  • Shadow Filtering: High
  • Specular Distance: 100%
  • HDR Lighting: On
  • Bloom Lighting: Off
  • Water Detail: High
  • Water Reflections: On
  • Water Ripples: Off
  • Window Reflections: On
  • Blood Decals: On
  • Distant Land: On
  • Anti-aliasing: Off

Under Gameplay options, I would also suggest turning off 'Save on Travel' as it has been known to cause problems. You may want to install an Autosaver mod from the Nexus instead.

Tools

Name Description Installation
BOSS Used to automatically sort the load order of your plugins. Download 'BOSS.Archive.7z' and extract the files to a new folder. Rename the folder 'BOSS' and move it to your main Oblivion directory. You'll run the program with BOSS.exe.
Wrye Bash Mod manager that is also used for creating the Bashed Patch. Download 'Wrye Bash 306 Standalone Executable' near the bottom of the page and extract the Mopy folder to your main Oblivion directory. When you open Wrye Bash for the first time, right-click the top bar and uncheck 'Lock Load Order'.
TES4LODGen Used for generating distant LOD objects. Download the main file and extract the exe to your main Oblivion directory. You should rerun this program anytime you change your load order.
Landscape LOD generator tes4ll-v5 Used for generating distant LOD meshes and normal/color maps. Download 'Landscape LOD generator 5_03' at the bottom of the page and extract the files into your OblivionData folder. Rerun this program anytime you download a mod that changes the landscape.
Multi Purpose GUI A GUI for running tes4ll. Download mpgui_1_22 from the old files and run the setup.exe. I would suggest installing the program at OblivionDatainites4ll for ease of use. You don't need to install the templates.
4GB Patch Allows users with a 64-bit(x64) operating system to use more memory when running Oblivion. Don't use this if you are on a 32-bit(x86) OS or if you're unsure. Run the program and select your Oblivion.exe file.
OBSE Oblivion Script Extender adds new scripting functionality to Oblivion and is a requirement for many mods. Download obse_0021.zip and obse_loader.zip at the top, and extract to your main Oblivion directory in that order.
Oblivion mod manager Very simple mod manager for anyone not using Wrye Bash to install mods. If you are using Wrye Bash then there's no need to install this. Download the full manual version and extract to your main Oblivion directory.

OBSE Mods & Patches

Name Description Installation
EngineBugFixes Fixes bugs, as you may have guessed from the name. Extract main file to Oblivion directory. Find the EngineBugFixes.ini, open and set everything in the [Patch] section to 0.
Oblivion Graphics Extender Oblivion Reloaded's predecessor. Obviously you want to skip this one if you are using Oblivion Reloaded. We'll be downloading the core-retro version and using it solely for better quality water reflections. Download 'OBGE Core - Retro 3-0-0' from the old files and extract only the OBGEv2.dll to your OBSEPlugins folder. Run the game once to create an OBGE.ini in your DocumentsMy GamesOblivion folder which we'll configure later on.
Oblivion Stutter Remover Prevents or mitigates a number of issues related to stuttering and framerates, and can reduce the frequency of stutter related crashes. Download 'OSR_4-1-37' and extract the Data file to your Oblivion directory. Open the sr_Oblivion_Stutter_Remover.ini and make the following changes: bReplaceHeap = 1, fMaximumFPS = 60, iHeapAlgorithm = 3, iHeapSize = 768. You can change max fps to anything below 60 if you want.
OneTweak You can skip this mod if you're using Oblivion Reloaded. Borderless windowed mode and no crashing when you Alt+Tab. Extract the OneTweak.dll and OneTweak.ini to your OBSEPlugins folder.
SkyBSA An OBSE DLL that forces Oblivion to handle BSAs and loose files the same way that Skyrim does. Extract to your OBSEPlugins folder.
Unofficial Oblivion Patch Fixes lots of stuff. Download and extract the Unofficial Oblivion Patch main file to your OblivionData directory. Delete the 'UOP Vampire Aging & Face Fix.esp', which isn't necessary while using a bashed patch.
Unofficial Shivering Isles Patch Fixes lots of stuff in SI. Download and extract to the appropriate directory.
Unofficial Oblivion DLC Patches Fixes lots of stuff in the DLC plugins. Download and extract, you should only use the esps for the DLC that you have installed.

User Interface

Name Description Installation
DarNified UI The quintessential UI mod for Oblivion. Download the optional 7z archive and extract the fonts, menus, meshes and textures to OblivionData. If you want to get rid of quest journal entry popups then look in the custom_files folder, extract the 'empty.xml' and rename it to 'quest_added.xml' then move it to OblivionMenusgeneric and overwrite the original file. You can find the configuration file for DarN at 'menusprefabsdarnhudmainmenu_config.xml'. You may want to try turning the compass frame off to make the HUD a little cleaner. There are some required font changes that have to be made in Oblivion.ini after installing, otherwise your font will look messed up. We'll take care of that in the INI Tweaks section below.
Color Map Mod zipversion Colorful world map for Cyrodiil. Download and extract to the appropriate directory. OMOD version is here for those using a mod manager.
Coloured Enemy Health Red Makes the enemy health bar above the crosshair change from default - red depending on how much health the enemy has left. Download and extract to the appropriate directory.
DenockArrowToo Denock a readied arrow by pressing the ready weapon key. If you plan to use archery at all then this is a must-have mod. Download and extract to the appropriate directory.
Dot Crosshair Changes the large vanilla crosshair to a dot for better immersion. Download and extract to the appropriate directory.
FOV Modifier You can skip this mod if you're using Oblivion Reloaded. Changes your FOV. I use 80, but most people seem to like 90 for 16:9. 75 is the default FOV for Oblivion. Download and extract to the appropriate directory.
Morths Local Map This mod colorizes the local map similar to using the ini edit bLocalMapShader=0, but it lets the background shine through for unexplored/inaccessible areas and still has a bit of the vanilla 'hand drawn map' appearance. This is the first of a few mods that you need to install with a mod manager. Personally, I found Oblivion mod manager to be the easiest one to work with. Here's a tutorial if you need some help using it. Select 'No' for the DarkUIified map background option.
nONatees colored Shivering Isles map Colorful world map for the Shivering Isles. Download and extract to the appropriate directory. I use the 'visually_divided' folder.
Spell Deletion Remove unwanted spells by pressing the delete key. Unlike other spell deletion mods, instead of just hiding your removed spell this one renames it as well, which lets you reuse the original name if it was a spell you made yourself or lets you repurchase the spell if it was one that you bought from a merchant. Download and extract to the appropriate directory.
Spell Icon Replace 1 Final You can skip this mod if you're using OOO. Replaces many spell/effect icons with recolored or new graphics. Download and extract to the appropriate directory.
Toggleable Quantity Prompt - Updated With this mod, you can auto-confirm the quantity prompt ('How many?') and confirmation prompt that you get when an item or spell is transacted (moving/buying/selling/dropping). The end result being that your shopping trips go by much, much faster than they did before. Download and extract the '01 Main' folder to OblivionData. In the TQP.ini, I changed 'set aveTQP.iDefaultAction' to 1 so that one item will be auto-confirmed when I click, but you can set it up as you wish. The ini has details on the different settings.
Oblivirim - Xbox 360 Controls For Oblivion Preset JoyToKey and Xpadder profiles for those wanting to use a controller with Oblivion. I use Xpadder, but JoyToKey should work just as well. You'll need to set up either Xpadder or JoyToKey to use these obviously, which goes outside the scope of this guide. If you do some googling you should be able to find what you need.
UI Controls for Oblivion (UICO) Makes the navigation and control of Oblivion's user interface a lot more intuitive when using a controller, similar to how Oblivion runs on the Xbox 360 version. See here for details on how the mod works. Open the main file archive and extract the contents of the '[00 DarN]' folder to your OblivionData directory.

INI Tweaks

You can find your ini files in 'DocumentsMy GamesOblivion'.

Oblivion.ini

More distant trees for better visuals, lowers fps slightly.

Disables intro videos.

See light sources from further away, no noticeable fps cost.

Elder

Better looking shadows, no noticeable fps cost.

This tweak is only needed by ENB users. Open RendererInfo.txt in your Oblivion.ini directory and find the line that says '3.0 Shaders'. If it says yes next to it, then you should use this tweak. If it says no then leave it as is, note that you may experience some minor visual glitches if you use an ENB though.

Prevents some issues if you're using a controller with Oblivion.

Better water reflections, no noticeable fps loss.

Less zoomed-in camera when talking to NPCs.

No autosave when entering a new area, prevents corrupted savegames and crash to desktop.

Required changes for DarNified UI.

Makes trees appear more smoothly upon loading a cell with little impact on overall framerate.

Much better performance in some areas with only a small loss of grass.

Max distance grass.

For BSA redirection - handled in the Bashed Patch section.

OBGE.ini

This setting controls the resolution of water reflections, it can have a noticeable effect on fps around water. Try 1024 if you're using a weaker PC.

Base Texture Packs

Name Description Installation
Oblivion Upscaled Textures (OUT) AI upscaled texture replacement for nearly everything in Cyrodiil. Download and extract the contents of 'kart_OUT_default' to your Oblivion/Data directory.
Do NOT overwrite any files! SKIP when asked!
Shivering Isles Upscaled Textures (SIUT) AI upscaled texture replacement for nearly everything in SI. Download and extract 'kart_SIUT_default' to your Oblivion/Data directory.
Do NOT overwrite any files! SKIP when asked!
DLC Upscaled Textures (DLCUT) AI upscaled texture replacement for nearly everything in the DLC. Download and extract 'kart_DLCUT_4x' to your Oblivion/Data directory if you use any DLC other than SI and KOTN.
Do NOT overwrite any files! SKIP when asked!
Download and extract 'kart_KNUT_4x' to your Oblivion/Data directory if you use the KOTN DLC.
Do NOT overwrite any files! SKIP when asked!
Really Textured Normal Maps - Updated Improved normal maps for better visuals on nearly everything in the game. Download and extract to the appropriate directory.
Qarl's Texture Pack III Redimized High resolution texture replacement for nearly everything in Cyrodiil. Download and extract to the appropriate directory.
QTP3 UOP350 Compatibility Patch Compatibility patch for QTP3 and UOP. Download the patch from the optional files section and extract to the appropriate directory.
Bomret's Texture Pack for Shivering Isles High resolution texture replacement for nearly everything in the Shivering Isles. Download and extract to the appropriate directory.

Architecture, Dungeons & Landscape

Name Description Installation
Arena HD High resolution textures. Download and extract to the appropriate directory.
Arena Redone HD Another HD Arena mod that deviates further away from vanilla Oblivion with its visuals. I only use the new mesh and textures for the Basin of Renewal, which Arena HD didn't change. Download and extract the following mesh and textures from the main file, then add them to the appropriate directories:
'01 UOP Patch [Optional]meshesarchitecturearenabloodworkscistern01.nif'
The textures from '00 Core [2K]texturesarchitecturearena' that begin with 'bloodwork' or 'circularfloor' - 8 in total
The textures from '00 Core [2K]texturesarchitecturearenaArenaRedonebloodworks' that begin with 'cistern' - also 8 in total
Better Chapel Altars High resolution textures. Download and extract the main file, then the optional file to the appropriate directory.
Bettys Sewer Textures High resolution textures. Download the 'BettysSewerTextures' main file and the update and extract them to the appropriate directory.
Cloud Ruler Temple HD High resolution textures. Download and extract the main file and the update to the appropriate directory.
Detailed Terrain High resolution textures. Download the main file, the update, and the Shivering Isles optional file. Install all three with Oblivion mod manager. Install the update after the other downloads and OBMM will keep asking you if you want to overwrite files, hold CTRL and click 'yes' to get through the prompts. After installing this you may still get flickering blood textures on the ground. If you do and it bothers you enough to want to fix it, you can either delete Textureslandscapedefault.dds & Textureslandscapedefault_n.dds or disable blood decals in your Oblivion.ini (fDecalLifetime=0.0000, iMaxDecalsPerFrame=0).
Evandars Snow Texture Replacer High resolution textures. Download and extract only the two palepass ice textures from 'dungeonsmisc' to the appropriate directory.
Farm fence retexture and UV maps High resolution textures. Download and extract to the appropriate directory.
Gecko's Ayleid Ruins Textures V2 High resolution textures. Download and extract the Parallax main file to the appropriate directory. Exclude/delete the following meshes from 'MeshesDungeonsAyleidRuinsExterior':
arbridge01.nif, arbridge02.nif, arbridge03.nif, arbridge04.nif
Gecko's Fort Interior Textures High resolution textures. Download and extract to the appropriate directory.
Gecko's Imperial Dungeon Textures High resolution textures. Download and extract to the appropriate directory.
High Fantasy Cyrodiil Caves High resolution textures. Download and extract to the appropriate directory.
Hi-Res Road Texture - QTP3 Replacement High resolution textures. Download and extract to the appropriate directory.
HiRez Architecture- Daedric Shrines High resolution textures. Download and extract to the appropriate directory.
Improved Signs High resolution textures. Download the 'ImprovedSignsComplete' main file and extract to the appropriate directory. Delete/exclude the esp, you don't need it.
Kvatch HD High resolution textures. Download and extract both the main file and the update to the appropriate directory.
Oblivion Realm HD High resolution textures. Download and extract to the appropriate directory.
Rocks retexture High resolution textures. Download and extract the 2k version to the appropriate directory.
Statues HD High resolution textures. Download and extract to the appropriate directory.

Flora & Water

Name Description Installation
AliveWaters You can skip this mod if you're using OOO. Adds more stuff underwater so it isn't so barren. You only need the assets, no esps. Download and extract to the appropriate directory, exclude/delete the esps.
Alive Waters Updated You can skip this mod if you're using OOO. Fixed esp for AliveWaters. Download the 'Alive Waters No Fish' main file and extract the esp to OblivionData.
Better Nirnroot - Hi-Res High resolution textures. Download and extract to the appropriate directory.
Enhanced Vegetation Better LOD billboards for trees, and the option to make all trees/shrubs and their shadows 25-50% larger. My screenshots and videos were made using the 150% plugin and I definitely recommend using that one even though it can cause some minor visual issues. Download only the 'Enhanced Vegetation - Plugins v1dot1' main file and extract the esp of your choice from the 'timescale 30' folder.
Enhanced Vegetation - Darker trunks version Adjusts the textures from Enhanced Vegetation so that they're not so bright and look better in game. Download the 'Normal Res textures' main file and extract to the appropriate directory.
Enhanced Vegetation - Shivering Isles Adjusts Shivering Isles tree shadows/billboards for those using Enhanced Vegetation 125% or 150%. Download and extract the plugin of your choice to OblivionData.
Enhanced Water v20 You can skip this mod if you're using Oblivion Reloaded's water. Better looking water. Download and extract the HD esp to OblivionData.
Enhanced Water v20 HD - SI Addon You can skip this mod if you're using Oblivion Reloaded's water. Better looking water for Shivering Isles. Download and extract to the appropriate directory.
Tree Bark HD Reduced High resolution textures. Download and extract to the appropriate directory.
Improved Doors and Flora High resolution textures. Download both main files and extract to the appropriate directory. Make sure the update is extracted last.
Improved Fruits Vegetables and Meats High resolution textures. Download and extract to the appropriate directory. Same as before, make sure you get the update.
Improved Trees and Flora High resolution textures. Download and extract to the appropriate directory.
Improved Trees and Flora 2 High resolution textures. Download all three files and extract 'Improved Trees and Flora 2' then 'ITF2Update' then 'ITFBark2012' to the OblivionData directory.
Luna's Ironwood Nut Retex High resolution textures. Download and extract to the appropriate directory.
Mandrake retexture High resolution textures. Download and extract to the appropriate directory.
New shadows for trees High resolution textures. Download and extract to the appropriate directory.
Real Lava You can skip this mod if you're using Oblivion Reloaded's water. Better looking lava. Download the 'Real Lava 1_3' main file and extract to OblivionData.
Smooth Grass Better looking/more colorful grass. Download whichever main file you prefer and extract the new textures to DataTexturesPlants.

Character Improvements

Name Description Installation
Beautiful Arena Spectator Beautiful may be a bit of an overstatement, but they're better off than they were before. Download and extract to the appropriate directory.
Elaborate Eyes Simplified High resolution textures. Download and extract to the appropriate directory.
Emperors Face Redone Fix Patrick Stewart's dopey face. Download and extract to the appropriate directory.
IAFT Improved Argonian Facial Textures High resolution textures. Download and extract the highres folder to the appropriate directory.
IFT Improved Facial Textures High resolution textures. Download and extract to the appropriate directory.
Lifelike Eye Normalmaps High resolution textures. Download and extract the 'Lifelike Eyes Vanilla' main file to the appropriate directory.
Natural Faces High resolution textures. Download and extract to the appropriate directory.

Weapons, Armor & Clothing

Name Description Installation
Weapon Improvement Project High resolution textures. You don't need the esp. Download and extract all of the meshes/textures except for the following to the appropriate directories:
Exclude/delete 'MeshesWeaponsEbonyDagger.nif'
Exclude/delete all of the meshes from 'MeshesWeaponsIron' NOT ending with 'Rusty' or 'Fine' - 7 total
Exclude/delete the 'MeshesWeaponsSteel' folder
Improved Amulets and Rings High resolution textures. Download and extract to the appropriate directory.
Initial Glow Redux Removes the persistent glow from enchanted items, so your nice new textures aren't covered up. Download and extract only the 'Initial Glow Redux.esp' to OblivionData.
Insanity's Improved Armoury Compilation 1.21 FINAL
Mirror 1
Mirror 2
High resolution textures. The main website has some issue with its downloads, so I put a few mirrors up. Download and extract the '00 Core Files' folder, then the '02 Alternate Glass - Darker Green' folder to OblivionData.
Madness Armor and Weapons Retex High resolution textures. Download and extract to the appropriate directory.
Mythic Amber Armor High resolution textures. Download and extract to the appropriate directory.
Recoloured Underwear Better looking underwear, good for OOO users since Seducer enemies fight you in their undies. Download and extract the Black textures to the appropriate directory.
Visually Improved Staffs High resolution textures. Download the main file and extract all the folders.
Visually Improved Staffs for OOO Only for OOO users. High resolution textures. Download and extract to the appropriate directory.

Animals & Creatures

Name Description Installation
Akatosh Retexture High resolution textures. Download and extract to the appropriate directory.
Mythic Animals High resolution textures. Download High res parts 1 and 2 and extract to the appropriate directory.
Mythic Creatures High resolution textures. Download and extract to the appropriate directory.
Mythic Ghosts and Goblins High resolution textures. Download and extract the Meshes and Textures to OblivionData.
Mythic Madness High resolution textures. Download and extract to the appropriate directory.
Improved Flame Atronachs High resolution textures. Ignore the 'optional flame replacer' file. Download and extract to the appropriate directory.
Improved Storm Atronachs High resolution textures. Download and extract to the appropriate directory. This time, make sure to also get the optional file 'optional SharperShock texture'.
Slaughterfish Retexture High resolution textures. Download and extract to the appropriate directory.

Weather & Environment

Name Description Installation
Autumn Trees Falling leaves added to some of the trees in northern Cyrodiil. Download and extract the esp, textures and the '1_LOW_FREQUENCY' meshes from the 'LEAF_FREQUENCY_VARIATIONS' folder to the appropriate directory.
Better window enviromental map Improves the reflection on windows and materials like silver or glass. Download only the optional file and extract it to the appropriate directory.
Dousing The Flames This simple mod will 'douse' the eternal fires at Kvatch, Bruma Mages Guild and around oblivion gates when you finish their respective quest lines. Download and extract to the appropriate directory.
Falling Stars Shooting stars that appear on nights with clear weather. Download and extract to the appropriate directory.
Natural Environments Improves vanilla weather and adds birds and insects to the environment. Download and extract the following files to OblivionData:
the 'Meshes' and 'Sound' folders
Natural_Habitat_by_Max_Tael.esp
'NaturalEnvironments' and 'Sky' from the Textures folder, make sure not to install the menu folders
Improved Fires and Flames High resolution textures. Download the 'Improved Fires and Flames' main file and the optional file and extract to the appropriate directory.
Improved LightBeam Better lightbeams. The meshes seem to be buggy and caused my hands to disappear while standing in the beam, so we'll only grab the textures. Download and extract only the textures to OblivionData.
Improved Sky Textures High resolution textures. Download and extract the files to the 'TexturesSky' folder and also to the 'TexturesNaturalEnvironmentsSky' folder.
Kat's Actually Decent Enviroment Map Better reflection on glass objects. Download and extract.
RD Natural Weather Unoffical Test Fix Fixed Natural Weather esp that also alters the colors so that they're closer to vanilla Oblivion. Download and extract 'Natural_Weather_HDR_by_Max_Tael_RD.esp' from 'Simplified Weather ESPRD Color Corrected' to OblivionData.
Skygazer Moons for Oblivion High resolution textures. Download the main file and extract 'DataTexturesSky' to the same directory in your Oblivion folder.

Miscellaneous

Name Description Installation
Alluring Wine Bottles with Real Glass You can skip this mod if you're using OOO. High resolution textures. Download and extract to the appropriate directory.
Better Potion Bottles Reduced You can skip this mod if you're using OOO. High resolution textures. Download and extract to the appropriate directory.
Book Jackets: Oblivion High resolution textures. Download the 'Book Jackets Oblivion High Res' main file and extract the 'meshes', 'Textures', and 'Book Jackets Oblivion.esp' to OblivionData.
Book Jackets KOTN High resolution textures. Download and extract to the appropriate directory.
Book Jackets KOTN HD update Even higher resolution textures. Download and extract to the appropriate directory.
Grimbots DLC Book Jackets You can skip this mod if you're using OOOSI. High resolution textures. Download the 'Shivering Book Jackets' main file and extract to the appropriate directory. Download the Spell Tomes main file if you have the DLC for it installed.
GW71 Life Detect Better detect life magic effect. Download and extract to the appropriate directory.
High Quality Rugs High resolution textures. The optional file should already be included in the USIP. Download the main file and extract the following textures to the appropriate directory:
the 'texturesarchitecture' folder
the 'texturescluttercastleinterior' folder
and the 'texturescluttermageguild' folder
exclude/delete the lower/middle/upperclass folders and the sefurniture folder
HiRes Hay Bail Textures High resolution textures. Download and extract to the appropriate directory.
HiRes Pewter High resolution textures. Download and extract to the appropriate directory.
HiRes Silver and Gold Clutter High resolution textures. Download both files and extract to the appropriate directory.
Hi-res Soul Gems You can skip this mod if you're using OOO. High resolution textures. Download and extract to the appropriate directory.
Improved Skulls and Bones and Ironwork High resolution textures. Download and extract to the appropriate directory.
Isathars Improved Tapestries High resolution textures. Download the 'Improved Tapestries v1.1' main file and extract only the textures to OblivionData.
Mesh Improvement Project High resolution textures. Download and extract the following files to the appropriate directories:
'00 CoreMeshesClutterStamper.nif'
and everything in '00 CoreTextures' except for the 'Weapons' folder
Nighteye Shader Replacement Skip this one if you're using Oblivion Reloaded. Better nighteye effect. Download and install via mod manager. I use the 'desaturate' effect.
better ropes High resolution textures. Download and extract to the appropriate directory.
Darooz Upperclass clutter High resolution textures. Download and extract to the appropriate directory.
No More Annoying Comments - Skills and Training Removes training comments from NPCs and the immersion breaking comments that NPCs make on your character's attributes as well. Ex. 'Look at the muscles on you!' Download and extract to the appropriate directory.
No More Annoying Merchant Comments - Combined Removes annoying comments that merchants make after an item is bought/sold. This mod and Toggleable Quantity Prompt go together like peanut butter and jelly since TQP lets you buy/sell much faster than you could before. Download and extract 'No More Annoying Merchant Comments - Combined.esp' to your Data folder.
Oblivion Symphonic Variations Music Suite New music created to blend in with Oblivion's soundtrack. I consider many of the tracks to be on par with the original score, give it a try if you want some new tunes to listen to. Download the main file and extract the mp3s you want to their appropriate directories in OblivionDataMusic. I use all of them except for the new battle themes.
No more crosshair on Rythe's painting Fixes a rather humorous mistake made by Bethesda. Download the version you want and extract to the appropriate directory.
Painters Touch High resolution textures. Covers all non-unique paintings in Oblivion and the Shivering Isles. Download the 1024 main file and extract to the appropriate directory.
Paintings Variation NOT LORE FRIENDLY, they look so good in game I had to put them on here though. Skip this one if you're a purist, Painters Touch will still cover most of the paintings in the game. Download and extract to the appropriate directory.
Quest NPCs Run Makes slow walking quest NPCs run. Download and extract into the Data folder.
TD_Lower_Clutter High resolution textures. Download and extract to the appropriate directory.
Weapon Drop Fix Enemies don't drop weapons on death, but keep them in inventory. Removes the annoyance of having to search through tall grass etc. for a hard to see weapon. OOO version available. Download and extract the version you want into the Data folder.

Distant Landscape & AWLS

The mods in this section add lots of distant objects to the game resulting in much better visuals and a greater sense of immersion, but also resulting in the biggest fps hit in the entire guide. If you're having performance issues already then you may want to just get Koldorn's LOD Noise Replacer and AWLS.

Name Description Installation
Koldorns LOD Noise Replacer You can skip this mod if you're using Oblivion Reloaded. Better looking distant terrain. Download and extract the texture from the 'Light' folder to the appropriate directory.
Evenstars Colourwheel LOD Update More distant objects. Download and extract only the meshes in the '01 Dungeons' folder to OblivionData.
VWD for Leyawiin Buildings inside of Leyawiin's walls can be seen from a distance. Download and extract.
VWD Ships Ships become visible at a distance. Download the 'Vanilla Textures' version and extract to the appropriate directory.
Optimized VWD More distant objects. Download and extract 'Optimized VWD - Wayshrines' to OblivionData.
Really AEVWD More distant objects. Download both main files and from the optional files download: 'RAEVWD QTP3 Texture Pack by Brumbek' and 'RAEVWD SI Bomret Textures'. First, from the 'RAEVWD' main file, extract the following files to the appropriate directories:
the '00 Core' folder
'03 City ArchitectureMeshesArchitectureAnvilanvillighthouse01_far.nif' & 'AnvilLightHouseBaseEntrance_far.NIF'
the 4 meshes from '03 City ArchitectureMeshesArchitecturecathedral', ignore the crypt folder
the '05 Wilderness ArchitectureMeshesArchitecturefarmhouse' and '05 Wilderness ArchitectureMeshesArchitecturelowerclass' folders
and '06 Ayleid RuinsMeshesdungeonsayleidruinsexteriorarstatue01_far.nif'
Then from the 'RAEVWD SI Edition' main file, extract:
the '00 Core' folder
the '06 Mushroom Trees' folder
Extract the 'RAEVWD QTP3 Texture Pack by Brumbek' and 'RAEVWD SI Bomret Textures' optional files
Animated Window Lighting System and Chimneys Lights up windows at night and adds smoke to chimneys. You definitely want to install this one with a mod manager, follow the instructions under 'Installing AWLS with OBMM' in the description. Going through the setup wizard in OBMM I chose: 'Medium Smoking Chimneys', 'Yes', 'No', 'Yes', 'Orange - Brumbek Recommends' until Mages Guild Circle Window then 'Default Bright Orange', 'Blue', 'Yes', 'Brumbek Yellow Multi-Color', 'Emerald Green', 'Dirty Orange', and 'More Colors'. CTRL+Click Yes to Overwrite.
After installing, if the windows on Sheogorath's Palace look like they're flickering while standing far away you can download this file and extract the 'textureslowresarchitecturepalace' folder to fix it.

Bashed Patch

  • First, sort your load order using BOSS.exe
  • Next, open Wrye Bash.exe and put a checkmark next to every mod so that they're all active
  • Click the 'Installers' tab on the top bar, select 'No' if you don't know/care what it is, and then right-click the left pane. Click 'BSA Redirection' to uncheck it, then right-click and select it again to put the check back
  • Back on the 'Mods' tab, right-click on the Bashed Patch and select the top Rebuild Patch option, click OK to deactivate the mods when prompted
  • Under Tweak Actors put a check next to 'Irresponsible Creatures' so that animals can't call the cops on you
  • Under Tweak Assorted put a check next to 'DarNified Books'
  • Under Tweak Settings right-click 'Crime: Alarm Distance' and select 2000 for less psychic guards
  • Under Tweak Settings right-click 'Greeting Distance' and select 100 for less NPC chatter
  • Under Tweak Settings right-click 'Warning: Exterior Distance to Hostiles' and select 2000 for reduced combat distance outdoors, which makes it easier to fast travel
  • Uncheck 'Cobl Catalogs' and 'Race Records' on the main left pane
  • Build Patch, and once it's finished make sure that the Bashed Patch is checked/active before closing Wrye Bash

TES4LODGen

  • Run TES4LODGen.exe
  • From 'DataDistantLOD', take 'Tamriel_0_15.lod', 'Tamriel_-1_15.lod', 'Tamriel_2_11.lod', 'Tamriel_3_10.lod', and 'Tamriel_3_11.lod', and move them somewhere for safekeeping. Then delete all the remaining files in your DistantLOD folder
  • Move the 'FarmHouse' and 'LowerClass' folders from 'OblivionDataMeshesArchitecture', and put them with the lod files. Make sure that they're out of your Meshes folder
  • Run TES4LODGen.exe again, and when it finishes put the meshes and lod files that you set aside back where you got them from, overwriting the files that are there

tes4ll

Elder Scrolls Oblivion Soundtrack Zip Code

First we'll run the program for Cyrodiil:

  • Run mpgui.exe, go to File->Open Batch... and select 'OblivionDatainites4lltes4ll_all.mpb'
  • Click the 'Plugins' tab, and then click the Plugins.txt box on the top-left
  • Next the 'Worldspace' tab, click on Read Worldspaces
  • On 'LOD Meshes', change Mid Resolution to Ultimate Resolution
  • For 'Normal Maps', put a check next to 'Make normal maps', then put a check next to 'Fake shadows'
  • On the 'Color Maps' tab, put a check next to 'Regenerate texture cache' and 'Make color maps'
  • Finally, go to 'Start Process' and put a check next to 'Overwrite the original files'. Then click the 'Click me if you are ready' bar

Before starting the next step, download this esp made by Pherim. Put it in your OblivionData folder and make sure not to activate it in Wrye Bash or anything. Now we'll run tes4ll for the Shivering Isles:

  • Run mpgui.exe, go to File->Open Batch... and select 'OblivionDatainites4lltes4ll_all.mpb'
  • Click the 'Plugins' tab, and then click the Plugins.txt box on the top-left. After that, put a check next to the new 'SI_HM_fix.esp'
  • Next the 'Worldspace' tab, click on Read Worldspaces and then select: SEWorld 'Realm of Sheogorath' [0009F18] from 'Oblivion.esm'
  • On 'LOD Meshes', change Mid Resolution to Ultimate Resolution
  • For 'Normal Maps', put a check next to 'Make normal maps', then put a check next to 'Fake shadows'
  • On the 'Color Maps' tab, put a check next to 'Regenerate texture cache' and 'Make color maps'
  • Finally, go to 'Start Process' and put a check next to 'Overwrite the original files'. Then click the 'Click me if you are ready' bar
  • Once tes4ll is finished, close the program and delete the 'SI_HM_fix.esp' from OblivionData

The End

  • If you aren't going to be using an ENB, you should enable hardware anti-aliasing and anisotropic filtering. I'd suggest 2xMSAA and 8xAF for the settings.
  • Set your Oblivion.ini to read-only once you're done with the guide, so that the Oblivion launcher doesn't overwrite any of your settings in the future.
  • Whenever your Graphics Card receives a driver update you'll start getting a popup saying 'Oblivion will now detect your video hardware and set video options accordingly'. This won't affect your ini file if you have it set to read-only, but it is kind of annoying to see every time you start the game up. If you want to 'fix' this you can remove your Oblivion.ini and set it on your desktop or in another folder, then start Oblivion up and let it create a new Oblivion.ini. Close the game and take the 4 'uVideoDeviceIdentifierPart' settings under Display from the new ini and copy them to your old ini, overwriting the values that you have there, then set your Oblivion.ini back to read-only and put it back where you got it from, overwriting that new ini file that the game made. This will remove the popup until the next time your Graphics Card gets an update, then you have to do it all over again. Like I said, if you have your Oblivion.ini set to read-only the popup won't affect anything so you only need to do this if the popup is bugging you enough to go through the trouble of making these changes.

Cinematic ENB

Elder Scrolls Oblivion Soundtrack Zippy

If you'd like to use the same ENB that I show off in the screenshots and videos, you can download Cinematic ENB for Oblivion - New Dimension from here. Just follow the installation instructions, and make sure to disable letterbox.

To enable SMAA follow the instructions here. You'll want to replace 'Skyrim' for 'Oblivion' obviously. Set 'weird_steam_hack' to 1 in the injector.ini file, and I'd also suggest setting the quality to ULTRA since I didn't notice a performance hit from doing so.

You can download my enb files, which include other tweaks, and my other ini files from the guide's Nexus page. You can just overwrite your enb files with mine if you wish to use my settings. To be safe don't do this with any of the other inis, they're just there as a reference.

Credits

Hishutup, Soire (Red), and Synthetik for the Mythic Dawn Oblivion Modding Guide:
https://wiki.step-project.com/User:Hishutup/Sandbox2


Bevilex for his modlist for Oblivion - Graphics:
https://www.nexusmods.com/oblivion/mods/47591


Check out the Nexus page if you need to ask for help with the guide, or if you want to leave comments/feedback/screenshots/videos:
https://www.nexusmods.com/oblivion/mods/47666

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